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Author Topic: Der Healerdin [German]  (Read 5985 times)

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Offline nothingTopic starter

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Der Healerdin [German]
« on: March 08, 2010, 03:05:17 AM »
Hallo aller seits ich stelle euch nun meinen Healerdin vor bzw. schreibe gleich da zu wie man ihn skillt und spielt.


-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------




Die Gliederung


Kapitel 1: Die Statuspunkte

Kapitel 2: Die Skillung

Kapitel 3: Das Equipment

Kapitel 4: Der Merc

Kapitel 5: Sockel und Inventar

Kapitel 6: Gameplay













Kapitel 1: Die Statuspunkte



STR: 600

DEX: 600

VITA: Rest

ENG: Nix






Kapitel 2: Die Skillung




Holy Bolt: 60


Blessed Hammer: 60


Fist of the Heavens: 60


Prayer: 60


Cleansing: 60


Salvation: 60


Meditation: 60


Fanaticism: 60


Holy Shield: 1


Defiance: 1


Conviction: Das ist unser Punktegrab




Kapitel 3: Das Equipment


Beim Equipment gibt es wie immer eine recht günstige Variante in den fall Das Doctor Set oder auch das Zakarum Warrior Set.
An der Stelle möchte ich mein eigenes zusamengestelltes Equipment vorstellen das sich wie follgt zusamen setzt:


Helm:



Noble Cap
Spired Helm


Defense: (1368-2385)
Durability: 80
Required Strength: (153-537)
Required Level: 400

+(2 to 4) to All Skills
+7 to Blessed Hammer (Paladin Only)
+(300 to 400)% Enhanced Defense
+(400 to 500) to Mana
Requirements (-80 to -30)%



Armor:



Enigma
Wire Fleece
(Wire Fleece)



Defense: 3000-4000
Durability: 64

Itemlevel: 395
Required Level: 434
Required Strength: 444

+ 3 to All Skills
+ 150 to Life (Based on Character Level)
+ 150 to Mana (Based on Character Level)
+ 5 to Blessed Hammer(Paladin Only)
Level 30 Concentration Aura When Equipped
+ 1875-2557 Defense
+ 50 to Strength (Based on Character Level)
+ 25 % Better Chance of Getting Magic Items (Based on Character Level)
10 Charges of Level 100 Teleport


Shild:



Don't attack me
Barbed Shield
(Barbed Shield)


Defense: 696-1287
Chance to Block: 57-62%
One-Hand Damage: 18-35
Durability: 110

Itemlevel: 300
Required Level: 335
Required Strength: 260

+ 300-450 % Enhanced Defense
Attacker Takes Damage of 500-800
Attacker Takes Lightning Damage of 300-500
Attacker Takes Damage of 300 (Based on Character Level)
Level 10-13 Thorns Aura When Equipped
+ 20-30 % Faster Block Rate
15% Chance to cast level 20 Iron Maiden on attack


Belt:



Mithril
Mithril Coil
(Mithril Coil)


Defense: 374-395
Durability: 32

Itemlevel: 325
Required Level: 325
Required Strength: 424

+ 200 Defense (Based on Character Level)
+ 25-30 % Cold Resist
+ 15-20 % Fire Resist
+ 20-25 % Magic Resist
+ 10-15 % Poison Resist
Increase Maximum Mana 10-15 %
Cannot Be Frozen


Gloves



Immunity
Crusader Gauntlets
(Crusader Gauntlets)


Defense: 230-326
Durability: 36

Itemlevel: 404
Required Level: 399
Required Strength: 604

Damage Reduced by 500
Magic Damage Reduced by 500
Damage Reduced by 30-40 %
+ 30-60 % Enhanced Defense
All Resistances +25-40 %
+ 30-45 % Magic Resist
+ 20 % to Maximum Magic Resist
20-20 % to Maximum Fire Resist
20-20 % to Maximum Lightning Resist
20-20 % to Maximum Cold Resist
20-20 % to Maximum Poison Resist
+ 33 Piercing Attack



Boots:



Angel's Victory
Battle Boots
(Battle Boots)


Defense: 305-428
Kick Damage: 37-64
Durability: 36

Itemlevel: 200
Required Level: 200
Required Strength: 342

+ 2-3 to Paladin Skill Levels
+ 5-7 to Light Radius
+ 30-50 Replenish Life
+ 161-204 % Enhanced Defense
-10 % Requirements
+ 25-35 % Faster Hit Recovery
+ 25-35 % Faster Cast Rate
Slain Monsters Rest in Peace



Rings:



The Doctor's Attitude
Ring


Required Level: 400

+(2 to 3) to Defensive Aura Skills (Paladin Only)
(20 to 25)% Increased Chance of Blocking
Replenish Life +(40 to 50)
+(0.0009765625 per unused183) to Mana (based on Killpoints)
Regenerate Mana (40 to 50)%


(Ich habe den Ring 2x)


Amu:



His Heavy Burden
Amulet


Required Level: 400

+(3 to 5) to All Skills
+(10 to 20)% Increased Attack Speed
(7 to 10)% Life stolen per hit
+(0.00048828125 per unused183) to Dexterity (based on Killpoints)
+(250 to 300) to Life


Weapon




 Lazarus' Blade
Holy Sword
(Holy Sword)


One-Hand Damage: 14-51
-class, Very Fast Attack Speed (-40)
Durability: 70

Itemlevel: 375
Required Level: 375
Required Strength: 450
Required Dexterity: 450

+ 3-4 to All Skills
+ 101-200 to Mana
+ 10-40 % Regenerate Mana
All Resistances +10-40 %



Alternativen



Helm: Kippa, Horus' Grimace, Thinking Cap, Glorification of Life, Baal's Destruction

Armor: The Star, Nightscape, Naj's Light Plate, Diablo's Might, Extremly Unknown

Shild: Mysterious Enhancer, Escutcheon of the Protcetors, Magic Suxx, Zakarum's King, Defendis Defendesque

Belt: Ring of Evil, The Absorber, Phoenix Feather

Boots: Angel's Advice, Mephisto's flying Steps

Gloves: Only One Time

Ring: Loony Bin, Also Absorbing, Also Intelligent

Amu: More Intelligent, Most Intelligent, Absorbing

Weapon: Torch, Defending his Lord


Man kann aber auch auf Runenwörter und andre Setitems zurückgreifen.




Kapitel 4: Der Merc


Welcher Merc?

Ich habe mich hier für den Defensiv Merc aus den 2 Act (Normal) entschieden dieser Merc hat die Defianceaura und erhöht unssre Def.- werte,
alternativ kann man auch den Offensiv Merc (Nightmare) nehmen. 

Achtung: Der Merc ist bei Singelplaygames der Angreifer nicht der Pala (auser bei Untoten)!




Helm:



Overlord's Helm
Demonhead
(Demonhead)


Defense: 303-462
Durability: 30

Itemlevel: 375
Required Level: 375
Required Strength: 408

+ 150 to Strength (Based on Character Level)
+ 112 to Dexterity (Based on Character Level)
+ 37 to Vitality (Based on Character Level)
+ -100 to Energy (Based on Character Level)
-25 % Increase Maximum Durability
+ 100 to Attack Rating (Based on Character Level)
+ 1-9 % Life stolen per hit
-4 % Mana stolen per hit



Armor:



Enigma
Wire Fleece
(Wire Fleece)



Defense: 3000-4000
Durability: 64

Itemlevel: 395
Required Level: 434
Required Strength: 444

+ 3 to All Skills
+ 150 to Life (Based on Character Level)
+ 150 to Mana (Based on Character Level)
+ 5 to Blessed Hammer(Paladin Only)
Level 30 Concentration Aura When Equipped
+ 1875-2557 Defense
+ 50 to Strength (Based on Character Level)
+ 25 % Better Chance of Getting Magic Items (Based on Character Level)
10 Charges of Level 100 Teleport



Weapon



Wally's Weapon
Pike
(Pike)


Two-Hand Damage: 52-189 to 57-189
Spear-class, Very Slow Attack Speed (20)
Durability: 50

Itemlevel: 80
Required Level: 110
Required Strength: 240
Required Dexterity: 180

+ 200 % Enhanced damage (Based on Character Level)
10% Chance to cast level 20 Amplify Damage on striking
2-3 x Socketed
10-15 to Minimum Damage
+ 10-50 to Minimum Cold Damage



Man kann ihn auch anders ausrüssten Haubtsache er hat genügend Def, Resis und macht einen hohen Schaden.




Kapitel 5: Sockel und Inventar


Was kommt in die Sockel?

Wen man sich entschieden hat sein Equipment zusockeln was tut man da ambessten rein?
Hier ein paar nützliche Dinge:




SKIL Rune

Level: 255
Weapons and Gloves:
+1 to All Skills
Armor, Helms & Belts:
+1 to All Skills
Shields & Boots:
+1 to All Skills




Uber Diamond III

Level: 255

Weapons and Gloves:
All Resistances +33
Armor, Helms & Belts:
All Resistances +33
Shields & Boots:
All Resistances +33


Das Inventar:

Der Pala lebt von Def, Life und Skillpusher´n:
Daher sollte man nach Zaubern die Augen offen halten die Life, Skills & Def bzw. Dex erhöhen.




Kapitel 6: Gameplay

Der Pala ist ein reiner Suporter/ Healer und kempft nicht!

Beim spielen sieht es so aus das der Charakter meist passiv seinen Mitspielern hinter her läuft und sie wen nötig mit Holy Bolt heilt oder mit seinen Auren suportet.
Er kann aber auch Mercs und andere Begleiter wzb. Shadwos oder Valkyren heilen.
Was die Tastenbelegung an geht ist es jeden selbst überlassen ich habe es so gemacht:

F1 Cleansing

F2 Prayer

F3 Salvation

F4 Fanaticism

F5 Conviction

F6 Meditation

F7 Holy Shield



Mir ist hier bei klar das der Chara im moment ein exot ist aber vielcht wider er mit dem neuen Patch interessanter ;)

mfg nothing


« Last Edit: August 23, 2010, 01:28:42 PM by Zerum »

Offline Chamba

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Re: Der Healerdin [German]
« Reply #1 on: May 02, 2010, 10:19:52 AM »
Sieht gut aus. ;)
Ich find die cool. 8)
Aber...
man könnte theoretis auch ein gesockelten Schild mit Auraskills und einem RW nehmen.
Sonst suuper. :D
mfg
« Last Edit: May 13, 2010, 01:58:32 PM by DerSimpsonsMaker »

Offline Chamba

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Re: Der Healerdin [German]
« Reply #2 on: July 24, 2010, 11:39:06 AM »

Hello you lot I present you my Healerdin and write how to skill and play.


--------------------------------------------------------------------------------------------------------------------------------------------------




The segmentation


Chapter 1: The statuspoints

Chapter 2: The skilling

Chapter 3: The equipment

Chapter 4: The merc

Chapter 5: Socets and inventory

Chapter 6: gameplay










Chapterl 1: The statuspoints



STR: 600

DEX: 600

VITA: rest

ENG: nothing






Chapter 2: the skilling




Holy Bolt: 60


Blessed Hammer: 60


Fist of the Heavens: 60


Prayer: 60


Cleansing: 60


Salvation: 60


Meditation: 60


Fanaticism: 60


Holy Shield: 1


Defiance: 1


Conviction: That is our pointgrab




Chapter 3: The equipment


With the equipment there is always like a quite favorable variant to the case that Doctor Set or the Zakarum Warrior Set.
In the place I would like to present my own arranged equipment together as follows sit down:


Helm:



Noble Cap
Spired Helm


Defense: (1368-2385)
Durability: 80
Required Strength: (153-537)
Required Level: 400

+(2 to 4) to All Skills
+7 to Blessed Hammer (Paladin Only)
+(300 to 400)% Enhanced Defense
+(400 to 500) to Mana
Requirements (-80 to -30)%



Armor:



Enigma
Wire Fleece
(Wire Fleece)



Defense: 3000-4000
Durability: 64

Itemlevel: 395
Required Level: 434
Required Strength: 444

+ 3 to All Skills
+ 150 to Life (Based on Character Level)
+ 150 to Mana (Based on Character Level)
+ 5 to Blessed Hammer(Paladin Only)
Level 30 Concentration Aura When Equipped
+ 1875-2557 Defense
+ 50 to Strength (Based on Character Level)
+ 25 % Better Chance of Getting Magic Items (Based on Character Level)
10 Charges of Level 100 Teleport


Shild:



Don't attack me
Barbed Shield
(Barbed Shield)


Defense: 696-1287
Chance to Block: 57-62%
One-Hand Damage: 18-35
Durability: 110

Itemlevel: 300
Required Level: 335
Required Strength: 260

+ 300-450 % Enhanced Defense
Attacker Takes Damage of 500-800
Attacker Takes Lightning Damage of 300-500
Attacker Takes Damage of 300 (Based on Character Level)
Level 10-13 Thorns Aura When Equipped
+ 20-30 % Faster Block Rate
15% Chance to cast level 20 Iron Maiden on attack


Belt:



Mithril
Mithril Coil
(Mithril Coil)


Defense: 374-395
Durability: 32

Itemlevel: 325
Required Level: 325
Required Strength: 424

+ 200 Defense (Based on Character Level)
+ 25-30 % Cold Resist
+ 15-20 % Fire Resist
+ 20-25 % Magic Resist
+ 10-15 % Poison Resist
Increase Maximum Mana 10-15 %
Cannot Be Frozen


Gloves



Immunity
Crusader Gauntlets
(Crusader Gauntlets)


Defense: 230-326
Durability: 36

Itemlevel: 404
Required Level: 399
Required Strength: 604

Damage Reduced by 500
Magic Damage Reduced by 500
Damage Reduced by 30-40 %
+ 30-60 % Enhanced Defense
All Resistances +25-40 %
+ 30-45 % Magic Resist
+ 20 % to Maximum Magic Resist
20-20 % to Maximum Fire Resist
20-20 % to Maximum Lightning Resist
20-20 % to Maximum Cold Resist
20-20 % to Maximum Poison Resist
+ 33 Piercing Attack



Boots:



Angel's Victory
Battle Boots
(Battle Boots)


Defense: 305-428
Kick Damage: 37-64
Durability: 36

Itemlevel: 200
Required Level: 200
Required Strength: 342

+ 2-3 to Paladin Skill Levels
+ 5-7 to Light Radius
+ 30-50 Replenish Life
+ 161-204 % Enhanced Defense
-10 % Requirements
+ 25-35 % Faster Hit Recovery
+ 25-35 % Faster Cast Rate
Slain Monsters Rest in Peace



Rings:



The Doctor's Attitude
Ring


Required Level: 400

+(2 to 3) to Defensive Aura Skills (Paladin Only)
(20 to 25)% Increased Chance of Blocking
Replenish Life +(40 to 50)
+(0.0009765625 per unused183) to Mana (based on Killpoints)
Regenerate Mana (40 to 50)%


(Ich habe den Ring 2x)


Amu:



His Heavy Burden
Amulet


Required Level: 400

+(3 to 5) to All Skills
+(10 to 20)% Increased Attack Speed
(7 to 10)% Life stolen per hit
+(0.00048828125 per unused183) to Dexterity (based on Killpoints)
+(250 to 300) to Life


Weapon




 Lazarus' Blade
Holy Sword
(Holy Sword)


One-Hand Damage: 14-51
-class, Very Fast Attack Speed (-40)
Durability: 70

Itemlevel: 375
Required Level: 375
Required Strength: 450
Required Dexterity: 450

+ 3-4 to All Skills
+ 101-200 to Mana
+ 10-40 % Regenerate Mana
All Resistances +10-40 %



Alternatives



Helm: Kippa, Horus' Grimace, Thinking Cap, Glorification of Life, Baal's Destruction

Armor: The Star, Nightscape, Naj's Light Plate, Diablo's Might, Extremly Unknown

Shild: Mysterious Enhancer, Escutcheon of the Protcetors, Magic Suxx, Zakarum's King, Defendis Defendesque

Belt: Ring of Evil, The Absorber, Phoenix Feather

Boots: Angel's Advice, Mephisto's flying Steps

Gloves: Only One Time

Ring: Loony Bin, Also Absorbing, Also Intelligent

Amu: More Intelligent, Most Intelligent, Absorbing

Weapon: Torch, Defending his Lord


In addition, one can fall back to rune words and others setitems.




Chapter 4: The merc


Which merc?

I have myself for defensively the Merc from the 2 act (normal) decided here this Merc have the Defianceaura and increase our Def. - rate, alternatively can one also offensively the Merc (Nightmare) take.

Note: The Merc is not with Singelplaygames of the aggressors the Pala (except with undeaths)!




Helm:



Overlord's Helm
Demonhead
(Demonhead)


Defense: 303-462
Durability: 30

Itemlevel: 375
Required Level: 375
Required Strength: 408

+ 150 to Strength (Based on Character Level)
+ 112 to Dexterity (Based on Character Level)
+ 37 to Vitality (Based on Character Level)
+ -100 to Energy (Based on Character Level)
-25 % Increase Maximum Durability
+ 100 to Attack Rating (Based on Character Level)
+ 1-9 % Life stolen per hit
-4 % Mana stolen per hit



Armor:



Enigma
Wire Fleece
(Wire Fleece)



Defense: 3000-4000
Durability: 64

Itemlevel: 395
Required Level: 434
Required Strength: 444

+ 3 to All Skills
+ 150 to Life (Based on Character Level)
+ 150 to Mana (Based on Character Level)
+ 5 to Blessed Hammer(Paladin Only)
Level 30 Concentration Aura When Equipped
+ 1875-2557 Defense
+ 50 to Strength (Based on Character Level)
+ 25 % Better Chance of Getting Magic Items (Based on Character Level)
10 Charges of Level 100 Teleport



Weapon



Wally's Weapon
Pike
(Pike)


Two-Hand Damage: 52-189 to 57-189
Spear-class, Very Slow Attack Speed (20)
Durability: 50

Itemlevel: 80
Required Level: 110
Required Strength: 240
Required Dexterity: 180

+ 200 % Enhanced damage (Based on Character Level)
10% Chance to cast level 20 Amplify Damage on striking
2-3 x Socketed
10-15 to Minimum Damage
+ 10-50 to Minimum Cold Damage



One can equip it also differently main thing it has sufficient Def, Resis and makes a high damage.




Chapter 5: Sockets und inventory


What comes into sockets?

If one decided his equipment to bases which does one there best purely? Here a few useful things:




SKIL Rune

Level: 255
Weapons and Gloves:
+1 to All Skills
Armor, Helms & Belts:
+1 to All Skills
Shields & Boots:
+1 to All Skills




Uber Diamond III

Level: 255

Weapons and Gloves:
All Resistances +33
Armor, Helms & Belts:
All Resistances +33
Shields & Boots:
All Resistances +33


The inventory:

The pala lifes from von def, life and skillpushers:
Therefore one should hold the eyes after charms openly the life, skills & def and dex increase.



Chapter 6: Gameplay

The pala is a pure suporter/ healer and doesnt fight!

With to play it looks in such a way that the character runs usually passively its fellow players behind ago and it whom necessarily with Holy Bolt heals or with its auras suports.
in addition, he can heal mercs and other companions like shadwos or valkyres, too.
Which the key allocation goes is it to everyone on leaves I it in such a way made:

F1 Cleansing

F2 Prayer

F3 Salvation

F4 Fanaticism

F5 Conviction

F6 Meditation

F7 Holy Shield



However perhaps me clear that is char for the moment here is exot becomes more interesting he with the new patch with ;)

mfg nothing



« Last Edit: August 23, 2010, 01:26:04 PM by Zerum »

Offline ki4m

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Re: Der Healerdin [German]
« Reply #3 on: July 24, 2010, 11:42:36 AM »
@simpsonsmaker

ist zwar ne nette Idee den guide zu übersetzen aber dein englisch ist ziemlich schlecht,
ich denke das kriegt man mit übersetzungs Programmen zB Babelfish mindestens genauso gut hin

Offline Chamba

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Re: Der Healerdin [German]
« Reply #4 on: July 24, 2010, 11:55:46 AM »
Das war zt. Babelfish^^

Offline LeOsTyLe

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Re: Der Healerdin [German]
« Reply #5 on: July 26, 2010, 08:40:22 PM »
Hi, wie viel Leben heilst du mit deiner Aura und wie viel Leben mit Heiliger Blitz und wie sind die Werte mit Crap Items?

Offline nothingTopic starter

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Re: Der Healerdin [German]
« Reply #6 on: August 03, 2010, 03:22:25 AM »
Also Momentan ist der Pala Lvl.  438 und ich heile (Holy bolt Skilllvl 84) 10k - 13k Life wo der Healing cup ist weis ich leider nicht.. ;(

Also sagen was so mit der Eretungsaura sind die Resis ok^^
Was die Def angeht so komme ich mit Holy Shild so um die 27k mit der Trotzaura vom merc komme ich auf 42k Def.
Mit der Prayeraura (lvl. 90) heile ich 763 Life ich glaube per sec oder so.

Aber naja auch wen mein Eq schei*** ist haubt sache der Merc hat nen gutes... wie gesagt.... ;)





Offline klein

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Re: Der Healerdin [German]
« Reply #7 on: August 16, 2010, 10:03:05 AM »
hahahaha juhuuuu healerdin.

der char is ein klassiker in diablo2 classic HC.

gefällt mir.

vllt nochn bissel ausführlicher alles.

aber ansonsten netter guide.


gruß kleiN

Offline Chamba

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Re: Der Healerdin [German]
« Reply #8 on: August 23, 2010, 12:48:11 PM »
@ nothing  könntest du bitte die Überschrift auf Der Healerdin [German][English] abändern und und einen Link zu meiner "Translation" einfügen?
mfg

Offline Zerum

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Re: Der Healerdin [German]
« Reply #9 on: August 23, 2010, 01:28:29 PM »
ich glaube es bleibt ihm selbst überlassen ob er deine babelfish übersetzung hernimmt, vllt wollte er den guide ja auch selbst "richtig" übersetzen, dann ist das da oben hinfällig.
außerdem macht dein quote den ganzen thread breiter, habs mal editiert aber es lässt sich nicht ganz grade biegen......
D2Lunatics Realm-Admin
Ex-D2Maniacs Admin

Offline nothingTopic starter

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Re: Der Healerdin [German]
« Reply #10 on: April 08, 2011, 10:58:31 AM »
Hi erstma lang lang ist es her das ich mich hier gemeldet habe... aber nu bin ich wider da... und ja was die Englischversion an geht tja ehm mein Englisch ist sau schlecht und wird auch nicht besser als das DerSimpsonsMaker schon gepostet hat...

Aber vlt ergibts sich noch was bzw. ich werd mich ma in nächster Zeit befassen.

mfg nothing

Offline InMemoriam

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Re: Der Healerdin [German]
« Reply #11 on: April 24, 2011, 05:43:53 PM »
hab mal neu übersetzt:
Hey guys,I'm going to present you my Healerdin and explain how to skill and play him.

-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------




The guide consists of six parts:


Chapter 1: The Stats

Chapter 2: The Skills

Chapter 3: The Equipment

Chapter 4: The Merc

Chapter 5: Sockets and Inventory

Chapter 6: Gameplay













Chapter 1: The stats



STR: 600

DEX: 600

VITA: what's left

ENG: nothing






Chapter 2: The skills




Holy Bolt: 60


Blessed Hammer: 60


Fist of the Heavens: 60


Prayer: 60


Cleansing: 60


Salvation: 60


Meditation: 60


Fanaticism: 60


Holy Shield: 1


Defiance: 1


Conviction: remaining skillpoints




Chapter 3:The Equipment

As always there's a quite reasonable option.In this case the Doctor Set or the Zakarum Warrior Set.
I'd like to show you my own equipment,which consists of:


Helmet:



Noble Cap
Spired Helm


Defense: (1368-2385)
Durability: 80
Required Strength: (153-537)
Required Level: 400

+(2 to 4) to All Skills
+7 to Blessed Hammer (Paladin Only)
+(300 to 400)% Enhanced Defense
+(400 to 500) to Mana
Requirements (-80 to -30)%



Armor:



Enigma
Wire Fleece
(Wire Fleece)



Defense: 3000-4000
Durability: 64

Itemlevel: 395
Required Level: 434
Required Strength: 444

+ 3 to All Skills
+ 150 to Life (Based on Character Level)
+ 150 to Mana (Based on Character Level)
+ 5 to Blessed Hammer(Paladin Only)
Level 30 Concentration Aura When Equipped
+ 1875-2557 Defense
+ 50 to Strength (Based on Character Level)
+ 25 % Better Chance of Getting Magic Items (Based on Character Level)
10 Charges of Level 100 Teleport


Shield:



Don't attack me
Barbed Shield
(Barbed Shield)


Defense: 696-1287
Chance to Block: 57-62%
One-Hand Damage: 18-35
Durability: 110

Itemlevel: 300
Required Level: 335
Required Strength: 260

+ 300-450 % Enhanced Defense
Attacker Takes Damage of 500-800
Attacker Takes Lightning Damage of 300-500
Attacker Takes Damage of 300 (Based on Character Level)
Level 10-13 Thorns Aura When Equipped
+ 20-30 % Faster Block Rate
15% Chance to cast level 20 Iron Maiden on attack


Belt:



Mithril
Mithril Coil
(Mithril Coil)


Defense: 374-395
Durability: 32

Itemlevel: 325
Required Level: 325
Required Strength: 424

+ 200 Defense (Based on Character Level)
+ 25-30 % Cold Resist
+ 15-20 % Fire Resist
+ 20-25 % Magic Resist
+ 10-15 % Poison Resist
Increase Maximum Mana 10-15 %
Cannot Be Frozen


Gloves



Immunity
Crusader Gauntlets
(Crusader Gauntlets)


Defense: 230-326
Durability: 36

Itemlevel: 404
Required Level: 399
Required Strength: 604

Damage Reduced by 500
Magic Damage Reduced by 500
Damage Reduced by 30-40 %
+ 30-60 % Enhanced Defense
All Resistances +25-40 %
+ 30-45 % Magic Resist
+ 20 % to Maximum Magic Resist
20-20 % to Maximum Fire Resist
20-20 % to Maximum Lightning Resist
20-20 % to Maximum Cold Resist
20-20 % to Maximum Poison Resist
+ 33 Piercing Attack



Boots:



Angel's Victory
Battle Boots
(Battle Boots)


Defense: 305-428
Kick Damage: 37-64
Durability: 36

Itemlevel: 200
Required Level: 200
Required Strength: 342

+ 2-3 to Paladin Skill Levels
+ 5-7 to Light Radius
+ 30-50 Replenish Life
+ 161-204 % Enhanced Defense
-10 % Requirements
+ 25-35 % Faster Hit Recovery
+ 25-35 % Faster Cast Rate
Slain Monsters Rest in Peace



Rings:



The Doctor's Attitude
Ring


Required Level: 400

+(2 to 3) to Defensive Aura Skills (Paladin Only)
(20 to 25)% Increased Chance of Blocking
Replenish Life +(40 to 50)
+(0.0009765625 per unused183) to Mana (based on Killpoints)
Regenerate Mana (40 to 50)%


(got it twice)


Amu:



His Heavy Burden
Amulet


Required Level: 400

+(3 to 5) to All Skills
+(10 to 20)% Increased Attack Speed
(7 to 10)% Life stolen per hit
+(0.00048828125 per unused183) to Dexterity (based on Killpoints)
+(250 to 300) to Life


Weapon




 Lazarus' Blade
Holy Sword
(Holy Sword)


One-Hand Damage: 14-51
-class, Very Fast Attack Speed (-40)
Durability: 70

Itemlevel: 375
Required Level: 375
Required Strength: 450
Required Dexterity: 450

+ 3-4 to All Skills
+ 101-200 to Mana
+ 10-40 % Regenerate Mana
All Resistances +10-40 %



Alternatives:



Helmet: Kippa, Horus' Grimace, Thinking Cap, Glorification of Life, Baal's Destruction

Armor: The Star, Nightscape, Naj's Light Plate, Diablo's Might, Extremly Unknown

Shield: Mysterious Enhancer, Escutcheon of the Protcetors, Magic Suxx, Zakarum's King, Defendis Defendesque

Belt: Ring of Evil, The Absorber, Phoenix Feather

Boots: Angel's Advice, Mephisto's flying Steps

Gloves: Only One Time

Ring: Loony Bin, Also Absorbing, Also Intelligent

Amu: More Intelligent, Most Intelligent, Absorbing

Weapon: Torch, Defending his Lord


Other combinations of rune words and set items are possible as well.




Chapter 4: The Merc


Which Merc?

I chose the act2 defensive merc (normal),who has a defiance aura,that increases the defense of you and your party.
You may also take an act2 offensive merc (nightmare),whose meditation aura benefits casters

Attention: In singleplayer games the merc deals the damage,not you (except against undeads)!




Helmet:



Overlord's Helm
Demonhead
(Demonhead)


Defense: 303-462
Durability: 30

Itemlevel: 375
Required Level: 375
Required Strength: 408

+ 150 to Strength (Based on Character Level)
+ 112 to Dexterity (Based on Character Level)
+ 37 to Vitality (Based on Character Level)
+ -100 to Energy (Based on Character Level)
-25 % Increase Maximum Durability
+ 100 to Attack Rating (Based on Character Level)
+ 1-9 % Life stolen per hit
-4 % Mana stolen per hit



Armor:



Enigma
Wire Fleece
(Wire Fleece)



Defense: 3000-4000
Durability: 64

Itemlevel: 395
Required Level: 434
Required Strength: 444

+ 3 to All Skills
+ 150 to Life (Based on Character Level)
+ 150 to Mana (Based on Character Level)
+ 5 to Blessed Hammer(Paladin Only)
Level 30 Concentration Aura When Equipped
+ 1875-2557 Defense
+ 50 to Strength (Based on Character Level)
+ 25 % Better Chance of Getting Magic Items (Based on Character Level)
10 Charges of Level 100 Teleport



Weapon



Wally's Weapon
Pike
(Pike)


Two-Hand Damage: 52-189 to 57-189
Spear-class, Very Slow Attack Speed (20)
Durability: 50

Itemlevel: 80
Required Level: 110
Required Strength: 240
Required Dexterity: 180

+ 200 % Enhanced damage (Based on Character Level)
10% Chance to cast level 20 Amplify Damage on striking
2-3 x Socketed
10-15 to Minimum Damage
+ 10-50 to Minimum Cold Damage



You can equip him differently.What counts is,that he got enough defense,resistances and deals high damage.




Chapter 5: Sockets and Inventory


What shall I socket?

Some suggestions:




SKIL Rune

Level: 255
Weapons and Gloves:
+1 to All Skills
Armor, Helms & Belts:
+1 to All Skills
Shields & Boots:
+1 to All Skills




Uber Diamond III

Level: 255

Weapons and Gloves:
All Resistances +33
Armor, Helms & Belts:
All Resistances +33
Shields & Boots:
All Resistances +33


The Inventory:

The pala is based on life,defense and skillpushers.
So you should search for charms,which increase life,sklills and defense (dexterity).





Chapter 6: Gameplay

This pala is a pure supporter/ healer and doesn't fight on his own!
Most of the time you follow your party members around,supporting them with auras and healing them with holy bolt,if necessary.
You can also heal mercs and minions like shadows or valkyries.
What hotkeys you use is up to you.However,I set them that way:

F1 Cleansing

F2 Prayer

F3 Salvation

F4 Fanaticism

F5 Conviction

F6 Meditation

F7 Holy Shield


I know it's an unusual character but maybe it gets more interesting with the new patch. ;)

mfg nothing
outdated but probably helpful -> Beginner's Guide to Netherworld Rises

Snejportal  |  Snej the game  |  Guides  |  Pala  |  Topic: Der Healerdin [German]
 

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